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Bee Mine

Base Bee Model

Page 3

Base Bee Model

The base bee model established the silhouette used for the character variations throughout Bee Mine. I kept the shape simple, readable, and intentionally low poly so it would stay expressive in motion while fitting the playful visual style of the game.

Three-point render of the base bee model

The Style of the Bee body along the Antennaes and Wings.

Stylized bee reference image

Used for the Anatomy of the Body, Legs, and Eyes of the Bee

Real honey bee reference image
Page 4

Model Breakdown

Wireframe render of the base bee model

The topology was kept minimal but intentional, with each face supporting the overall silhouette and helping the model read clearly from multiple angles. I focused on simple edge flow that preserved the stylized low-poly character while still giving the bee enough structure for variation, texturing, and animation use later in the project.

UV layout for the base bee model

UV Layout

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